According to Windows Report | Error-free Tech Life, a major report indicates that remasters for both Fallout 3 and Fallout: New Vegas are actively in development for modern platforms, including the PS5. The information builds on previous leaks from reliable insider NateTheHate, who had specifically mentioned a Fallout 3 remaster. This latest rumor gains credibility as it seemingly originates from internal Microsoft documents reviewed during its FTC legal battle over the Activision Blizzard acquisition. Currently, the only way to play New Vegas on a PS5 is through cloud streaming via PS Plus Premium, a significant limitation. The remasters would deliver these classic Bethesda and Obsidian Entertainment RPGs natively to current-gen consoles with updated visuals and performance. No specific release window or development studios have been confirmed yet.
Why this matters now
Here’s the thing: this isn’t just random gossip. The fact that this seems to stem from official Microsoft documents is a huge deal. It means this is probably a real, sanctioned project, not just a pipe dream from a developer’s Twitter feed. And the timing? It’s perfect. With the massive success of the Fallout TV show bringing in a tidal wave of new fans, there’s a hungry audience ready to experience these stories. But they’re not going to want to wrestle with 15-year-old game engines or rely on janky cloud streaming. Microsoft and Bethesda would be leaving a ton of money on the table if they didn’t greenlight these remasters.
The developer question
So who’s actually making these? That’s the big mystery. Bethesda Game Studios obviously made Fallout 3, but they’re neck-deep in The Elder Scrolls VI. Obsidian created New Vegas, but they’re busy with Avowed and the next Outer Worlds. It seems very likely the work has been handed off to a support studio. Maybe it’s Bethesda’s in-house team that handled the Skyrim Anniversary Edition? Or perhaps it’s an external partner like Double Eleven or Blind Squirrel Games. Whoever it is, they have a massive responsibility. These games are sacred texts to RPG fans. Update the graphics and fix the bugs, sure. But change the feel or the janky charm? That’s a recipe for disaster.
A shift in strategy
Look, this also signals a subtle but important shift for Microsoft. For years, the assumption was that big Bethesda titles would be Xbox and PC exclusives. But putting these remasters on PS5? That’s a clear acknowledgment that some franchises are just too big, and their fanbases too cross-platform, to lock down. It’s a pragmatic, money-making move. And honestly, it’s a good one. More people playing these classics is a win for everyone. It also sets a fascinating precedent. If Fallout 3 and New Vegas can come to PlayStation, what about, say, a potential Oblivion remaster? The door is now officially cracked open.
Basically, after years of begging, it seems like fans are finally getting what they wanted. The proof will be in the pudding—or should I say, the Nuka-Cola Quantum. But for now, it’s okay to be cautiously optimistic. The Capital Wasteland and the Mojave are calling again, and this time, they might actually run at a solid 60 frames per second.
