BusinessGamingIndustry

Former God of War Executive Warns Blockbuster Game Development Is Unsustainable, Advocates for “Fun First” Approach

A former God of War development executive has declared blockbuster game budgets “not really sustainable” amid industry layoffs. Meghan Morgan Juinio argues publishers must prioritize fun gameplay over graphical spectacle, pointing to successful smaller-scale titles as the way forward.

Blockbuster Game Development Reaching Breaking Point

Former God of War executive Meghan Morgan Juinio has declared that the current model for blockbuster video game development is “not really sustainable” due to skyrocketing costs, according to reports from PC Gamer. The industry veteran, who recently left her position as director of product development at Sony’s Santa Monica Studios, made the comments during an interview at Gamescom Asia, emphasizing that games need to be “fun first” rather than focusing on massive budgets and visual spectacle.

BusinessConsultingJobs

Saros Consulting Announces Major Expansion with 50 New Roles and €8 Million Investment

Saros Consulting is set to create 50 new jobs as part of an €8 million investment into its operations. The expansion includes a new Dublin headquarters and a global delivery hub in Cape Town, South Africa, aiming to double the company’s workforce by 2027.

Expansion Plans and Job Creation

IT consulting firm Saros Consulting has announced it will create 50 new jobs globally as part of an €8 million investment into its operations, according to reports. The company, which currently employs 50 people, aims to double its workforce to 100 by the end of 2027. This expansion includes the establishment of a new headquarters in Dublin’s Fitzwilliam Place and a global delivery hub in Cape Town, South Africa.